Docs
Using FiveMLab
Pick a tool, drop a file, adjust the settings and download the result. Everything runs on our servers, so all you need is a browser.
Getting started
- Open the hub and drop a file. It lists the tools that can work on that file type.
- Choose a tool. The file is already uploaded, so you only set the options.
- Run the job and download the result. Put it in your resource's
stream/folder, or ensure the resource folder you got. - Restart the server. FiveM caches streamed files by hash, so a changed file is only picked up after a restart.
Supported formats
| Extension | What it is | Tools |
|---|---|---|
.ytd | Texture dictionary | Optimiser, Extractor, Inspector, Converter |
.yft | Model with physics (vehicles, some props) | Optimiser, Extractor, 3D Viewer, Converter, Inspector |
.ydr | Single model (props) | Optimiser, Extractor, 3D Viewer, Converter, Inspector |
.ydd | Model dictionary (clothing) | Optimiser, Extractor, 3D Viewer, Converter, Clothing Checker |
.ycd | Clip dictionary (animations) | Converter (XML), Inspector |
.ymt | Ped variation meta | Converter (XML), Inspector |
.ymap .ytyp | Map placements and archetypes | Map Optimiser, Inspector |
.awc | Audio container | Audio Extractor, Inspector |
.rpf | Archive | Inspector (list of entries) |
.glb | glTF binary model | Prop Creator |
Files protected by FiveM's escrow cannot be read by any tool. You'll get a clear message instead of a broken file.
Keep the original file name of .rpf archives: GTA V's encryption key depends on it, so a renamed archive (say [email protected] uploaded as clip_veh.rpf) cannot be opened.
The tools
Texture Optimiser
Re-encode every texture of a vehicle, prop or texture dictionary to a lighter format and size. Mipmap chains are rebuilt, and sizes the game refuses are fixed instead of written.
Prop Creator
Upload a GLB from Blender or a 3D service. You get a .ydr with its texture embedded, a .ytyp declaring it and an fxmanifest.lua, packed as a resource you can ensure straight away.
Map Optimiser
See every full-detail entity a map loads from kilometres away, then cap those view distances. Entities with a distant version are never touched, so no holes open in the skyline.
Texture Extractor
Browse the textures of a texture dictionary or a model as a gallery, with their format and size, and download one or all of them as PNG.
Model Converter
Convert a vehicle, prop or clothing model to GLB for Blender and any 3D app, or to CodeWalker XML with its textures. Animations, ped metas and texture dictionaries convert to XML.
3D Viewer
Turn a vehicle, prop or clothing model around in your browser, with its textures, and check its polygon count, LODs and texture memory.
Asset Inspector
A full report of any GTA V file: polygons, vertices, LODs, textures and their memory, clips of an animation dictionary, pieces of a clothing pack, entries of an archive. Keep the original name of .rpf archives: their encryption depends on it.
Audio Extractor
List every stream of a GTA V audio container, listen to it in the browser and download it as WAV.
Clothing Checker
Check a clothing drawable dictionary for broken skin weights and bone indices, the cause of stretched or exploding clothes in game.
Privacy and limits
- Each browser gets its own private session. Nobody else can list, open or download your files.
- Files are deleted 15 minutes after you last used them, and results with them. Conversions (reports, GLB, XML, PNG) are cached for up to 7 days under the file's fingerprint, so only someone who uploads exactly the same file gets them back.
- Uploads are limited to 2 GB per file and 32 files at a time.
- Upload only files you have the right to edit.